Godot Audio Server

Implementing Audio/Volume Settings is SO EASY in Godot

Hi All, Today I decided to do something a little different and show you all how I implemented Auido/Volume settings in Godot with The Audio Server. Mastering this trick will add another layer of polish to your game making your audio smooth and volume controls a total breeze.

The Audio Server exists as a singleton in the engine and the Audio Buses are global so making changes to them goes across your entire Godot Project which is amazing.

Watch on YouTube!

Get the FPS Template Here!


Comments

Leave a Reply

Your email address will not be published. Required fields are marked *